Thinking through making.
My design practice is rooted in research and embodied experimentation. At its core is my master’s thesis, which developed a new design method combining embodied design approaches with improv theatre. Surrounding this are UX/UI projects that apply and extend these ideas, alongside earlier explorations in graphic design and animation.
Master's Thesis: Being & Becoming
Healing companion: Multi-sensory Design
History of curacao VR experience: Experience design for interaction
AI toolkit: Mastering Tinkering
Bechdelbot: Natural Language Processing
Eco pride: Design and Behaviour change
Chess bot: Social Robot Design
Graphic design work